It provides the player with a number of common requests and responses that the player can use to communicate to other players with. This command will fade your client out. This command decided whether the radar is a square or a circle whenever you toggle the scoreboard open. The CS:GO Hud is the displayed overlay elements inside an active game of Counterstrike Global Offensive. All the experienced players know that. While playing CS GO, it is extremely important to see the conditions fast, by adjusting the CS:GO Hud you can see the elements much better, but adjusting the HUD can also be a cosmetic thing. ). Enter 0 to show the HUD (default). guns on the floor, etc). Enter a 1 after this command to turn on the FPS counter, and a 0 after the command to turn it off. 0 = The player counter will display the avatars, 1 = The counter will display the number of remaining players. Unlike the net_graph command, the only value shown is your FPS, which some players like for its simplicity. A great option for this is slam. 0 = Normal, 1 = White, 2 = Light Blue, 3 = Dark Blue, 4 = Purple, 5 = Red, 6 = Orange, 7 = Yellow, 8 = Green, 9 = Aquamarine, 10 = Pink. This command, if set to 1 (default) will show the game's HUD. This command sets the circumstances under which the "team ID" is drawn over your teammates heads (this is their name, weapons they're holding, etc). This console command sets the max distance that you will be able to see the icons above teammate's heads if team ID overhead is turned on. Default is position 1 (right corner). This console command is for spectators and observers, and determines the max distance you can see team icons at. CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust2, etc. This command will reload your HUD, meaning any changes you made to HUD config files would be applied. cl_hud_healthammo_style 1, To always enable to see what is in your inventory use the console command “cl_showloadout 1”. In CS GO, players are allowed to customize the game Left corner is 0. This command produces a simple FPS (frames per second) count in the top left corner of your screen. Enter a value between 0.4 and 1 to set how big your character icon appears on the radar. The Crosshair. These are simple codes to … 0 = left, 1 = right, 2 = middle. HUD is the short term for “Heads up Display” and is also called the Game UI. 1 = The radar rotates following the player’s camera. Enter 1 to enable debug overlays. [CS:GO] Hud Text Message. Enter 0 to make the graph not solid. This value can be set with the following console command: The overviewmap is the map that is shown when you are spectating (usually the CTRL key). This command will close the game UI (pause menu), provided it is open. 1 = The name of the weapons changes color according to their rarity. This command toggles whether or not your HUD (heads up display) includes the image of a bomb underneath your radar whenever you are carrying the bomb. enable_debug_overlays [0 / 1] sv_cheats 1. HUD commands are useful to change the visibility, the size, the order and also the colors of UI elements. Below you can find opmized CS:GO radar settings. Your autoexec is a good place to include keybindings if you have a handful of go-to keybindings you always use. This command is used to display the Team ID over the heads over teammates. Turning this feature off can be useful, as when you're by the edge of the map less of the radar's space is taken up by empty space, meaning you can see your surroundings more clearly. Enter a 0 to keep the radar a circle whenever you open the scoreboard. You can customize the keys and their actions. The radar is a part of the HUD that shows our position as well as that of our teammates in the map. Click onto the “game settings” on the left side and go to the “HUD” tab. Notes. Enter 0 the disable the taking of screenshots at the end of a CS:GO game (default). Total CS:GO is not affiliated with Valve Corporation, or Counter-Strike. Default is set to 0 (normal side). Enter 1 to show (default). This command sets the height of the net graph display in pixels. The duration of the fade, in seconds. 2 = Colors and letter. There are many colors to choose from, we've created a table with all of them (and the commands used to change to them). The 3 values (red, green and blue) should be separated by spaces, e.g. This console command changes how large your character dot appears on the radar. This command sets the amount of seconds that the latency graph should represent. Customize your radar for CS:GO as you like in 6 steps. Please note that you will be required to add a number that defines your input for most sections in … This command can enable or disable the red text with an enemy's that appears when you hover over an enemy. The background alpha defines the visibility of the overall game UI. CS:GO – Optimized Radar Settings 11/08/2015 12/08/2015 admin Guides The radar is one of the most important HUD elements in CS:GO as it shows you spotted enemies, a dropped bomb or the exact position of your teammates. 0 - Default, draw deathnotices only when HUD is enabled, 1 - display killfeed/deathnotices even when HUD is disabled, 0 - Default, draw radar only when HUD is enabled, 1 - render the radar even when the HUD is disabled, 0 - Default, draw team ID only when HUD is enabled, 1 - show team ID even when the HUD is disabled. AutoRetry clients when restarting the server -CVARS: #sm_autorestart <0/1> - Enable/Disable Auto Restart #sm_autorestart_time <0000-2359> - Time to restart server at #sm_autorestart_wait <0-30> - Wait to restart server at in Minutes -Admin Command: #sm_forcerestart [